Time to play… test

Ello All,

Not really time to play, as the Bump n Drop project doesnt really have much of a playable element to it yet, unless you’re into bouncing a pill-like object around in a little enclosed area whilst listening to a monotone bump sound (which I made with my mouth and then butchered in Audacity, an audio editting program :p )

Try Super Early Bouncy Endless Test Version of Bump n Drop!

Remember that you will be needing the Unity Web Player download (dont worry, its quite small and completely harmless) to test the Bump n Drop game. When you click the link, it will ask you to install it, if you havent already (Chances are, if you’ve played the 2d platformer… then you have the Unity Web Player already, and that means I love you a lot already! Welcome to the wonderful world of being able to play everything that was made with Unity, right there in your browser! hehehe πŸ˜‰ )

Changes in this version:

  • Added keyboard controls (left and right keys) which allow you to steer your player object left and right while falling to your doom… or… well in this case, just falling… and then bouncing some… and falling some more… πŸ˜›
  • Increased the size of the player object by 250%
  • Tweaked the Colours… cause I was bored and will most likely tweak them every single update from now on and until the game is finished, by which time the game will look like it was mugged by a rainbow and left to bleed πŸ˜›
  • Added code to make the player object revert to its original spawn-point if it hits the bottom of the level, so that the game never ends… Hooray for Eternal Bouncation! , which is of course much prefered over Eternal Damnation πŸ˜›

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