I’ve recently worked on the Editor side of things in Unity3d, and focused specifically on making a more userfriendly Item Creator/Editor for my RPG 🙂
As a final test I decided to ask my gf to help me test the Item Editor and the result is, perhaps not, as I expected…
You be the judge 😉
Rise my minion! *Tastygraph casts a resurrection spell on this blog*
it has been ages…
years in fact…
and for that I apologize (Lets face it, its not like you were holding your breath, waiting for a new update… if so… then… yikes, I hope this resurrection spell affects you too then, my poor zombie friend 😉 )
So what does a Tastygraph do in about 4 years?
We’ll I’ve worked hard at becomming better at programming.
I’ve practiced my 2d drawing skills and managed to save up money for a Wacom Cintiq13HD drawing tablet, bought a spanking new supercomputer and a whole bunch of other things(tm)…
Been promoted at work to now be a part time school teacher as well, so I am in charge of planning and teaching the computer science classes for the 5th graders (the only grade that is taught computer science at this school)
I’ve managed to release a few games on my Kongregate Page and I have also started livestreaming my game development sessions which you’ll be able to watch on my Twitch Channel (its like a television program where you watch whats happening on my screen while im explaining what I am doing 🙂 )
And lastly I have also been posting updates to the Tastygraph Game Development group over on facebook 🙂
oh… and as a little visual proof of concept, so you can see that I havent been completely slacking off! Here’s a video of what my super mario / meatboy and zelda2 inspired 2d platformer currently looks like 🙂 (This is after 2 months of work)
yay, new blogpost and it hasnt even been a full year yet?! Holy crap, something fishy is afoot! … err… jokes aside, I’ve just been feeling very productive lately, and here is the picture to show it 🙂
Twitch Defense has really changed a lot visually in the past few days… I decided to go for a sort of modern graphics meets retro style… not really sure how to describe it… I made the sprites in a regular Pixel art style, 16 by 16 pixels, and then applied a few layer styles in photoshop to give it that sort of glowy look to it.
All in all i think it suits the game quite well, let me know what you think ? and give the game a go as well! Wont be long before I can start adding more varied enemies and a couple of new powerups 🙂
yep! Twitch Defense has an upgrade button at last 🙂
currently you can access the upgrade system after you’ve played through the game (aka died… as there is currently no win criteria.. but i am considering making it so that you can select between Infinite Mode and 60 Second mode. But ill see about that 🙂
remember, its still an early work in progress, but im working on it on a daily basis… when rl doesnt butt in 😛
to those curious, it was made with StencylWorks, a pretty easy to use, yet advanced flash game creation program 🙂
please post comments and let me know what you think about Twitch Defense in its current form… and also, I am very much interested in hearing what ideas on game design you might have 🙂
yeah… what the title says 😉
I want to try embedding a flash game in the blog.
but darnit… iframe tags dont seem to work for me… ah well 😛 leaving the blog post up anyways 🙂 Enjoy!
added a bunch of new graphics and sound effects to Twitch Defense… tweaked the values on the Bonus Object, and i am currently working on adding in an upgrade system that allows you to remove and add bonuses to your player…
for example: removing some of the negatives from shooting bonus objects…
increasing the combo value when bumping into bonus objects
more bullets (currently 1 is the max)
more health in the form of a shield that can take 1 or more hits, depending on upgrade level.
check it out at http://www.stencyl.com/game/play/6462 and remember, its still a work in progress demo 🙂
I’ve started work on a mini/prototype game and reached a point now with Stencyl where I am actually able to put together a semi-decent gameplay prototype in less than a day 🙂
Its pretty neat being able to whip up a couple of placeholder graphics in photoshop and filterforge, and then put it all together in Stencyl to test out the basics of the gameplay and mechanics for a game idea. I highly recommend trying out Stencyl for prototyping if you’re looking for something to help speed up the process for when you’re making proof of concept for a client or what not 🙂
Twitch Defense (super early work in progress demo)
You control the object at the center of the screen, and your goal is to survive for as long as possible. Shoot the incoming red enemies by pressing the arrow keys in the direction of the enemies.
Dont shoot the green bonus objects, that will give you a negative score… but letting the bonus object hit you, will grant you a big positive score.
I plan on adding an upgrade menu that allows the player to unlock and upgrade new bonuses and features as they play the game more.
Figured it was time to show a little somewhat buggy sneak peek of an arena shooter set in space that I am currently working. (read: Currently pulling my hair out because SOMETHING just wont do what I want it to 😛
This test is NOT a proper indication of how the game will play when its finished. All the graphics will be replaced, and Joshua from http://www.openheartsound.com is working on the Music and Sound Effects for the game (I’ve added a few of his sounds to the game already (the laser shot, the upgrade sound and the pick up Ore sound… and damn, is he good!! )
also, in the final version of the game, you wont be fighting all enemy types from the get go… it will slowly ramp up the difficulty as you upgrade your ship and kill more enemies.
as always, the game requires the Unity3d Plugin to play in your browser, luckily its a super fast download and no hassle install 🙂
Just wanted to share a little something, to show that I’m not completely inactive 😉
Long time, no blog! 😛
Great news though… Learned a crapton of coding stuff, became a Moderator on http://www.Kongregate.com (one of the largest flash gaming communities) aaaaaand… Kongregate finally accepts Unity3d games to its portal 🙂
So I am happy to announce that Bump n Drop can be played on Kongregate now, and even happier to announce that Bump n Drop is currently ranked in the top 10 of the Unity games on the site… yay me 🙂
Visit Bump n Drop on Kongregate!
It has been quite a journey, these past 3 months…
Bump n Drop has grown from being a very very small and non-functional tech demo into a fully fledged game that now has a tutorial! 😉
I am of course still working hard on the game, but I’ve finally reached a point where the game is presentable to the casual gamer and there are now players out there who are competing against each others scores on a daily basis! 🙂
If you havent played the game in a few weeks, then wait no further and get your behind on over to http://tastygraph.com and start playing! 😉