Hi all,

 

Long time, no blog! 😛

Great news though… Learned a crapton of coding stuff, became a Moderator on http://www.Kongregate.com (one of the largest flash gaming communities) aaaaaand… Kongregate finally accepts Unity3d games to its portal 🙂

So I am happy to announce that Bump n Drop can be played on Kongregate now, and even happier to announce that Bump n Drop is currently ranked in the top 10 of the Unity games on the site… yay me 🙂

 

Visit Bump n Drop on Kongregate!

It has been quite a journey, these past 3 months…

Bump n Drop has grown from being a very very small and non-functional tech demo into a fully fledged game that now has a tutorial! 😉

I am of course still working hard on the game, but I’ve finally reached a point where the game is presentable to the casual gamer and there are now players out there who are competing against each others scores on a daily basis! 🙂

If you havent played the game in a few weeks, then wait no further and get your behind on over to http://tastygraph.com and start playing! 😉

There’s a new level in Bump n Drop … Yep, thats right… it now goes up to eleven.

Sorry, its a silly Spinal Tap reference… Some of you might know it… for those of you who do not… Here’s a youtube clip 😉

Oh… and also, some other tweaks added to the game, and then some… and… bah… just go play it, and drop me a line with any feedback 🙂

And if you dont like my game, then just go watch Spinal Tap, its friggin hillarious 😉

Quick update before hitting the showers and heading for work… 😉

Been working most of last night and all of this morning in order to change the old existing graphics from real 3d models, to flat planes with images projected onto them…

In non-geek speak this basically means that the game will look the same on most, if not all computers. Rather than, as it were before, where some computers display fugly solid balls and other computers display fancy looking 3d shaded see through magikky looking sparkleballs of doom! 😉

Drawing the stuff didnt take that long… replacing… well… lets just say that the people who invented ‘Planning Ahead’ were on to something 😉

I should have planned ahead… but hey, its always easy to be clever in hindsight… or ‘backclever’ as we say in denglish where i come from (yeah, its an insider joke and will most likely only be caught by my danish readers… all ehm… 0 of you? 😛 )

Anyways 🙂 Here is a picture for those of you who are unable to actually pop into the game to see what I am talking about 🙂 Remember, this is just the beginning! More fancy schmancy changes to come! 😉

Bump n Drops new facelift

As the subject might lead you to think… Its good times for Bump n Drop! 😉 Yep, today the 10th level was added… wewt wewt! 😉

More levels will be added in the near future… so as always, stay tuned and please dont hesitate to post a comment and let me know what you think 🙂

Oh! And please pop onto my new domain at Tastygraph.com and Share my game with your friends on Facebook and press the LIKE button as well, it would mean A LOT to me! Thanks in advance! ;D

Also, if any of you have any experience with linking up UNITY3D games into Kongregate and using the Javascript API for achievements and badges and such, please let me know 🙂 (Could also use a hand with implementing DimeRocker API for Facebook/Social stuff.. hehehe, or maybe I am getting ahead of myself 😉 )

Yep! It took a while to get implemented, but finally, with a bit of help from a tutorial on serverside highscores and alot of help from a couple of friends as well as the admin who is in charge of hosting my game… Yay, its finally up and working 🙂

Also did a bunch of updates on maps and finetuned a few mechanics on the game.

So knock yourselves out, play the game and set a few records and put your name on the highscore list for all to see! ;D

Enjoy!

Hi All,

Just got home from an extended weekend holiday… Brought my laptop and managed to get in a bit of production-time… Not going to make a big blogpost, but I did upload the work that I did on the holiday 🙂

Added a new level, a whole new menu system… the ability to press ESC during a level to access the menu… and stuff 😛

beware the red cloud on the 6th level.. it will suck the ball towards its center and kill it 😉

Also, dont forget to check out my game at wooglie and vote positive please 🙂

http://www.wooglie.com/playgame.php?gameID=243

Hi All,

Today my game, Bump n Drop, was accepted by http://www.wooglie.com and now shows in the ‘In Development’ category on their website.

Hopefully this will allow me to reach a wider audience and get some much needed feedback as well 🙂

go here to play the game at Wooglie and support me by voting a + in the top right corner 🙂

http://www.wooglie.com/playgame.php?gameID=243

also, check out the latest version 😉

I’ve added a brand spanking new combo system that rewards you for bumping into things rapidly in a short amount of time 🙂

and completely overhauled the graphics on some of the orbs, making them use shader 2.0 (geforceFX 7 cards and newer… so roughly, anything that is newer than 5 years old) and i think they look very smexy now 😉

and brand new sound effects have been added too… I bought a sound pack over at http://www.thegamecreators.com/ let me know what you think of the new updated sound effects, good or bad ? 🙂

Screenshot of the new graphics follows shortly! But i am impatient, so for now… just go play it and see for yourself!! 🙂